﻿using MiPWinRTSDK.MiP.Models.MiPosaur;
using Windows.Foundation;

namespace MiPWinRTSDK.Interfaces
{
    public interface IMiPosaur: IMiPBase
    {
        IAsyncAction SetPosition(PositionEnum position);
        IAsyncAction PlayAnimation(byte animationID, bool enableSound);
    }
}